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2D replay

Timeline and round bar

The round bar switches rounds; the timeline shows the kills, plant and utility of the current round. Click or drag to jump.

Last checked 10/6/2026

The top row of the bottom control bar is the round bar, for switching rounds. In the middle of the row below is the timeline, which shows your progress through the current round and what happened in it.

Switching rounds, playing, scrubbing the timeline and changing speed

Round bar

Each cell is one round, labelled with its number.

  • Click a cell to jump to that round; the current round is highlighted. Q / E go to the previous / next round.
  • The coloured line under a cell is the colour of the side that won the round.
  • Hover over a cell to see the CT and T score at the end of that round.
  • Dashed lines separate the first and second half, and every three rounds of overtime.

After switching, the replay waits at the start of the new round. Press Space to play.

Timeline

The number left of the timeline is the time elapsed in the round; the number on the right is the round's total length. Click or drag anywhere on the timeline to jump there.

Markers on the timeline:

MarkerMeaning
Lighter area at the startBuy time
SkullA player died; the colour is the victim's side
Grenade iconA grenade was thrown; the colour is the thrower's side. Click it to jump to the throw and highlight the thrower
C4 icon and the band after itBomb plant; the band runs until the defuse or the explosion
Thin bar along the bottom of the bandSomeone is defusing; an abandoned attempt is paler
Defuse kit / explosion iconThe bomb was defused / exploded
Thin vertical lineRound end
Small yellow square on the top edgeA note; click to open it
Green areaThe clip you marked with [ and ]

Hover over a marker to see who it was and when.

Playback

  • Space plays and pauses.
  • ← → step frame by frame; hold Shift to move one second at a time.
  • The speed button right of the timeline offers 0.25x to 8x.

All keys are listed in Keyboard shortcuts.

Common cases

Rounds start without buy time The demo was uploaded without the option to keep buy time, so each round starts when it goes live. See Upload your first demo.

No note markers on the timeline Notes need a paid plan. See How the plans differ.

Drawings and the clip range are gone after switching rounds Both belong to the current round only and are cleared when you switch.

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